People have been arguing about whether Pillars of Eternity should be turn-based, or real-time with pause, ever since it was called Project Eternity and on Kickstarter in 2012. But Obsidian ultimately chose real-time with pause.
Now, however, several years later – and eight months after the release of Pillars of Eternity 2: Deadfire – things are going to change. A turn-based mode is coming – this week!
On Thursday, 24th January, a free update will allow you to play Pillars 2 in either real-time with pause mode, or turn-based mode. But note: the turn-based mode will be in beta because it still needs mass testing.