You know how when you hold up one mirror in front of another one you can see yourself reflected into infinity? Well, A Fisherman’s Tale is a bit like that but with added Sou’westers, puppets and talking crustaceans.
This odd but charming mixture of narrative adventure and physics puzzler does its best to entertain and there are some lovely moments in here that demonstrate the wondrous possibilities of VR. Sadly the incredibly short run time means that A Fisherman’s Tale’s inventive and original premise ends up feeling rather underdeveloped. There’s a potential for greatness here but it’s not quite reached and instead of thinking “Wow, that was great!”, when I finished the game, it was more a case of, “Wow, was that it?!”.
If you’d like to see the game in action, you can catch a glimpse of me playing the first two levels of A Fisherman’s Tale in this week’s episode of Ian’s VR Corner. Oh, and if you don’t get the little visual gag and song at the start, congratulations, you’re not old!