Here’s all we learnt after three hours playing Days Gone

March 6, 2019
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Of all Sony’s upcoming PlayStation 4 exclusives, it’s fair to say that Days Gone is the most maligned. Delayed several times and struggling to impress before last year’s E3, Sony Bend’s open world action game – in development for some six years – feels somewhat unfancied.

The perfect place from which to spring a surprise when it launches this April? Perhaps. Ian Higton got to sit down with Days Gone for a decent chunk of time last month, then sat down with creative director John Garvin to talk through what’s new, what’s changed – oh, and of course about Syphon Filter, because who could resist?

How long have the characters and premise been rattling around in your head?

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