How does the original Borderlands hold up today?

April 5, 2019
Comments off
251 Views

Oh dear loot shooters, how you’ve grown. We’ve had two Destiny games, two Divisions from Tom Clancy, Warframe is still going strong and even BioWare’s had a nibble with the divisive Anthem. Nowadays this is a sub-genre with well-defined rituals, core loops, challenges and, of course, highly involved loot systems.

The loot shooter is such a known quantity, in fact, that it’s easy to forget how much it owes to Borderlands. The first instalment of the rambunctious franchise burst onto our screens in October 2009, just a whisker shy of five years before Bungie’s Destiny. At the time I remember hearing just how many guns were in this game – 17.5 million, if you were wondering – and thinking it was nonsense. No game like this would ever catch on, I thought, that’s such an overabundance of loot that people will hit saturation point and just stop caring. Oh, how wrong I was.

With Borderlands 3 on the horizon, the big question now is whether a new generation of Vault Hunters will be able to stand tall alongside the Guardians, Division agents, Tenno or Pilots of today, or whether the OG buddies-with-blasters formula will seem staid and outdated. As a way of hedging my bets, I jumped into the conveniently-just-remastered Borderlands Game of the Year Edition to see how well the granddaddy of the genre is holding up, and the old boy is doing surprisingly well.

Read more

Comments are closed.