Ahead of long-in-the-works PS4 zombie adventure Days Gone release this Friday, April 26th, developer Bend Studio has offered up a roadmap detailing the game’s first batch of post-launch content, due to arrive in June.
At launch, says Sony, Days Gone will feature a 30-hour “golden path” through its more meandering open-world activities, that can be played in either Easy, Normal, or Hard difficulties. That will be joined by a fourth difficulty level in June, known as Survival.
This removes fast travel and Survival Vision, and incorporates an “immersive HUD” stripping out maps and UI indicators. “Every tweak and change made is designed to further immerse players,” says Bend, “and ratchet up the tension to make this the definitive survival experience.”