As someone who was lucky enough to be a teenager in the 90s, I am very much a fan of old-school arena shooters like Quake and Unreal Tournament. That’s why Telefrag VR caught my eye; its pre-release press releases boasted of fast-paced, visceral movement and combat mechanics that were directly inspired by those immortal video game classics.
But does Telefrag VR really live up to the hype from its PR department? You can find out in this week’s episode of Ian’s VR Corner, which you can find just below these words.
Before I go any further, I should point out that I have only played Telefrag VR in its pre-release, review phase. During this time the public lobbies were empty so my criticisms are based on vs matches with bots only. With that said, apart from perhaps some more challenging opponents, I can’t imagine the overall experience being that different once human players are introduced.