Wattam Review

December 16, 2019
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Somewhere between a lucid dream, a children’s show, and an acid trip, you’ll find Wattam. The latest game from Katamari Damacy creator Keita Takahashi is an absurd and colorful adventure full of anthropomorphised objects, laugh-out-loud goals, and a dreamlike sense of floaty imprecision. It’s not the meatiest of games (despite literally letting you play as meat), but it’s a ridiculous joy all the same while it lasts.

Wattam doesn’t really fit into any specific genre box, but you could most closely liken it to a third-person puzzle game. Bear with me here: you control a mustachioed green cube called the Mayor who wears a bowler hat with a confetti bomb inexplicably tucked underneath it. He starts out alone in the dark, but simple quest prompts guide you (and potentially a friend in local co-op) along to complete tasks that slowly repopulate the world around you.

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