Infinite Warfare should have been every bit as revolutionary as Call of Duty 4

December 5, 2021
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There’s a mission early in Infinite Warfare’s campaign in which you assault the moon. Most shooters would think assaulting the moon a grandiose enough premise for 30 minutes of popping virtual heads. But in Operation Port Armour, assaulting the moon is merely the start. After clearing the Lunar Gateway of SDF soldiers (which you can do by blowing out the spaceport’s windows, sucking your foes out into space), you then board your Jackal fighter craft and jump into lunar orbit for an extended dogfight with SDF fighters launching from a nearby Destroyer.

But the mission doesn’t end there. Once the enemy fighters are down (or up – it is space after all), you disembark your Jackal for a Zero-G assault on the Destroyer itself, floating along its hull before blasting a hole in the bridge and clearing out the remaining crew from the inside. All this is delivered in one seamless sequence, from leaving the vehicle bay of the capital ship Retribution to blowing the final SDF soldiers out of the Destroyer’s airlock.

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