Battlefield 5 reverses TTK change that turned players into bullet sponges

December 18, 2018
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We’ve had a couple of major u-turns in the last few weeks: first it was Epic’s faux-pas with a fancy (but very overpowered) sword, and now it’s all about Battlefield 5, as DICE has reversed its unpopular TTK (Time to Kill) balance change introduced to the game last week.

Following analysis showing the “wider player base was dying too fast”, DICE initially chose to alter Battlefield 5’s TTK values. This was supposed to lengthen the time it takes to kill other players, which (in theory) would make it easier for newbies to improve by giving them longer lives on the battlefield.

Problem is, veteran players liked the existing TTK values and felt the changes tipped the scales too far in the other direction. “This is brutal,” said Reddit user Ireland 914, after realising the Gewehr 43 would soon require four out of its 10 shots in a clip to earn a kill. “Landing three shots at mid-range with a rifle should be enough. It already took skill to do that.”

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