The first Devil May Cry sparked my love of action games in general, but as the series has gone on it’s kept that place in my heart because they aren’t just about killing every enemy in a room. They’re about how you killed every enemy in a room, expressing yourself in an almost artistic and highly technical dance of swords, guns, and lots of jump cancels. Devil May Cry 5 is the new pinnacle of this particular subset of the genre, thanks to a perfectly paced campaign that mixes in three completely different playstyles, each of which containing enough depth to carry a game of their own; a fun and satisfying story; and quite simply one of the best combat systems you’ll find in video games.