BioWare boss Casey Hudson has admitted Anthem’s launch was “rougher than expected” due to various gameplay issues which did not reveal themselves until after the game was on shop shelves.
This, Hudson says in a frank new blog post, left BioWare “very disappointed, as were many of you”.
Hudson’s post recaps some of the work BioWare has done since launch – including the delivery of more than 200 improvements, such as the “notable changes to the loot drop rate” rolled out at the weekend. But it also acts as a reassurance to those still playing Anthem that BioWare will remain committed to the game.