Devil May Cry 5’s Bloody Palace is the perfect counterpoint to Sekiro

April 3, 2019
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Some things just go perfectly together, even if they’re so very different. Strawberries and black pepper. Bacon and syrup. Watermelon and feta. Okay, I haven’t tried that last one, but I’m told it works.

Sekiro and Devil May Cry 5 have a fair few similarities – they’re both early contenders for game of the year, and both products of Japanese developers at the top of their game – but they come from opposing ends of the action spectrum. Sekiro, as you may well know, updates the long neglected Tenchu formula, demanding patience, exquisite timing and controlled bursts of aggression. Devil May Cry 5, on the other hand, plays faster and harder, a relentless explosion of noise and fury.

And so if Sekiro swells with grace like a shomyo chant, Devil May Cry 5 thumps like the death metal that screams through an angry teen’s freshly slammed bedroom door. And, it turns out, the two complement each other just brilliantly.

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