You’d think it wouldn’t need to be said, but due to several recent reports detailing the severity of crunch problems in the games industry, many studio bosses have begun criticising unsustainable work schedules for developers – particularly for live service games. The latest of these is Chris Wilson, Grinding Gear Games co-founder and lead developer for action role-playing game Path of Exile.
In an extensive Reddit post, Wilson addressed several concerns raised by the community surrounding Path of Exile’s development, such as its Synthesis league, which Wilson explained took “more work than expected” and “is not up to the quality standards that Path of Exile players should expect from us”.
While Wilson promised the game will receive further updates in future with leagues focused on “repeatable fun”, he explained there are several other major ongoing projects for the team, and players will have to be patient when waiting for issues to be resolved.