Apex Legends revenue tumbles by 74% in two months

May 24, 2019
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As a surprise to almost no-one, it seems Apex Legends has been unable to maintain its explosive start, as the game’s digital revenue has significantly dropped for the second month in a row.

The stats come from Nielsen-owned market research firm SuperData, which reports the game has now entirely dropped off its top rankings list for earnings on console and PC. How bad’s the damage? SuperData estimates Apex Legends earned $24m (£18.93m) in April, down nearly three quarters from its February launch month earnings of $92m (£72.58m). That’s a mighty fall from grace, particularly considering SuperData believes Apex Legends had the strongest start for a free-to-play title of all time.

The news may not be a shock to many: while we don’t have an up-to-date figure on Apex Legends’ player numbers, a major tell was its drop-off in Twitch viewing figures. Along with this, the first battle pass for Apex Legends generally underwhelmed players, and many in the community have complained about a lack of fresh content. Given EA’s digital net bookings for the last quarter were largely driven by Apex Legends, this drop-off in earnings will be of major concern.

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