The Outer Worlds doesn’t have a colourblind mode for a good reason

October 31, 2019
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Plenty of games have colourblind modes tucked away within their settings menus. There, you’ll typically find several options to cater for the various types of colourblindness which exist.

One game without a colourblind mode, however, is Obsidian’s The Outer Worlds – because the entire game was designed to be played without any important information conveyed through colour.

The detail was noted on Twitter last night by studio design director Josh Sawyer, who explained it was choice led by Tim Cain – one of Obsidian’s directors who has near monochromacy colourblindness.

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