Cyberpunk 2077’s delay until September means it will get another five months of polish, but also five more months of staff crunching – working overtime – to some degree.
Developer CD Projekt Red addressed the matter in an investor Q&A session last night, held following the delay’s announcement.
In it, exec Adam KiciĆski explained why the delay was happening, why it had been decided upon now, and when the rest of the studio had been told (“minutes” before).