After confirming it would be giving its beleaguered online shooter Anthem a thorough retooling earlier this year, BioWare has finally resurfaced to reveal more of its plans.
Announcing Anthem’s “substantial reinvention” in February, BioWare’s general manager Casey Hudson explained the goal was deliver to a “more satisfying loot experience, better long-term progression, and a more fulfilling end game”, with a focus on improving the core gameplay loop with “clear goals, motivating challenges and progression with meaningful rewards”.
And now, three months on, studio director Christian Dailey has offered a progress report on that ambitious overhaul, revealing the team (said to total around 30 people) is currently at the incubation stage of development and “starting to validate [its] design hypotheses”.