Star Wars: Squadrons is a dogfighting experience landing this October

June 15, 2020
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After popping up a little early on the Microsoft Store, today we’ve finally been given some details on Motive’s upcoming Star Wars title Star Wars: Squadrons, a starfighter game that promises players an “immersive, first-person space dogfighting experience”.

Made by Motive Studios in collaboration with Lucasfilm, the game is set during the final days of the Galactic Empire after the events of Return of the Jedi. That probably means no Death Star space battles, unfortunately – but it should be interesting to see the new shift in power towards the establishment of the New Republic, told through “thrilling 5v5 multiplayer dogfights, monumental fleet battles, and an original story”.

The single-player story is focused on the immediate aftermath of the Battle of Endor, and will let the player switch between the perspectives of a New Republic pilot and Galactic Empire pilot as they battle. I’m assuming the two main characters are the ones displayed in the announcement trailer, but the press release also promises a “diverse cast of original characters” and “some cameos from familiar faces in the Star Wars galaxy”. Blink and you’ll miss him, but Rebel pilot Wedge also appears to zoom past in the cinematic.

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