If you’re been curious about XCOM developer Firaxis’ foray into superhero-themed strategy following the official unveiling of Marvel’s Midnight Suns last month, some of your questions may now have answers, courtesy of a new developer livestream featuring a first look at the game in action and some initial gameplay details.
Marvel’s Midnight Suns takes inspiration from the Midnight Sons comic book run of the mid-90s, which told the story of a band of supernatural superheroes as they battled against Lilith, Mother of All Demons. In Firaxis’ game, Lilith has been resurrected by Hydra and will stop at nothing to fulfil a prophecy and bring back her master using the full force of her demonic army. In response to this hellish threat, the Caretaker chooses to reform the Midnight Sons with a few new heroes in tow, including the Avengers, who decide to revive legendary hero The Hunter – child of Lilith and the only one known to have defeated her before.
That’s the basic premise of Midnight Suns, with the ensuing action – which promises a “deeply customisable tactical battle system that rewards clever thinking with superhero flair” – sounding like a blend of card-battling combat and Fire-Emblem-style relationship building.