If you canvassed a bunch of people about why they like Frogwares’ Sherlock Holmes games, it’s probably not unreasonable to suggest combat wouldn’t feature too prominently on any resulting list. In the run-up to Sherlock Holmes: Chapter One’s November release, however, Frogwares is trying to change some minds with a fresh look at the series’ revamped fisticuffs.
Frogwares says Chapter One’s new combat system is built “to suit the character of Sherlock”, meaning that while melee attacks and firearms are both present and extensively utilised throughout fight sequences, players won’t be able to take much of a beating.