Striking Distance Studios’ debut game, The Callisto Protocol, has reportedly failed to hit its sales targets, forcing Krafton’s investors to “lower their target stock prices”.
That’s according to a translated article from Korean site MK Odyssey, which says the action horror – which cost 200 billion won (£132m / $161.5m) to make over three years – has affected parent company Krafton’s value “due to sales shortages”.
According to Samsung Securities, Krafton expected to shift five million copies of The Callisto Protocol, but with just two million copies sold thus far, the stockbroker now thinks it “will not be easy” to hit that milestone.