Cyberpunk 2077 RT Overdrive: a closer look at the path tracing upgrade

April 10, 2023
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This isn’t the first path-traced video game we’ve ever seen. Nvidia – and even modders – have revisited legacy PC titles from decades ago, revamping their lighting with full path tracing. Quake 2, Portal, Half-Life 2 and several others have received the upgrade – but Cyberpunk 2077’s RT Overdrive is something quite different. It’s the most ambitious RT implementation ever created, adding path tracing to one of the most visually impressive PC games currently on the market. We’ve never seen anything like it – and you’ll be able to play a technology preview tomorrow as a free upgrade to the existing PC release.

We received an early preview of the upgrade and put together a video to demonstrate what path tracing is and how it works in Cyberpunk 2077, stacking it up against the ultra settings rendition, devoid of all RT features. Then we compared it once again against the existing ‘Psycho’ RT option built into the current version of the game. You can check that out in the video below, where we’ve also included some benchmarks showing how well Cyberpunk 2077 operates on an RTX 4090.

So, the idea of a path traced version of an already challenging-to-run triple-A title sounds like a performance nightmare for anything other than best-of-the-best hardware – and yes, obviously it’s going to require some seriously capable graphics hardware.

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