Blizzard has said it’s feeling “really confident” Diablo 4 will enjoy a smooth launch following a series of server stress tests.
The developer held a “Server Slam” event over the weekend to test the upcoming action role-playing game’s servers one final time ahead of launch in June. The event seemed to go smoothly, with most players reporting little to no queue time and, when in-game, improved performance compared to that seen in previous tests.
Speaking to Eurogamer in an interview in London today, Diablo 4 art director John Mueller and associate game director Joe Piepiora said Blizzard is feeling good about the launch because it had learned so much from the various tests.