Horror masters Frictional Games have announced plans to “cut back a bit” on horror games “in order to give greater focus on other emotional qualities”.
In an interview with 80.lv (thanks, NME), creative director Thomas Grip talked about the studio’s next steps after the recent release of the excellent Amnesia: The Bunker, revealing plans to “explore themes outside of making things spooky”.
“At Frictional, we work on games holistically. This plays a crucial part in how our games look and feel. While all of our games have been horror in some way, what we really try to do is to get a kind of ‘playable immersion’,” Grip said. “Horror games naturally are where emotions are front and centre. Games really excel at this. However, we are also exploring themes outside of making things spooky.