Baldur’s Gate 3 PSA: “Long Rest as often as possible. It will reduce bugs”

August 13, 2023
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Baldur’s Gate 3 players believe they’ve identified an issue “halfway through Act 3”, which some believe hint at “a weird error with the way [Larian has] designed the whole narrative progression”.

In a post on the official subreddit that has racked up hundreds of up-votes, u/Neville_Lynwood has identified that although lots of players prefer to avoid Long Rests, failure to do so can impede progress, as Larian has “a lot of events, companion quests, romances, side characters, and even main story events to you having a Long Rest”.

Neville_Lynwood points out that whilst “thematically [it] makes sense” to Long Rest in order to “reflect on stuff that has happened”, we’re all essentially “de-incentivised” from doing so because you lose your temporary buffs and elixirs… which is a problem, given some think that a lack of rest results in “breaking the narrative progression which leads to event flags and triggers getting jumbled”, leading to “all kinds of bugs”.

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