The CEO of Immortals of Aveum developer Ascendant Studios has said releasing the game during such a busy window “100 percent” contributed to its poor sales figures.
Bret Robbins made the statement in an interview with Windows Central, where he discussed the reception to Immortals of Aveum, the subsequent layoffs at the studio, and putting the game onto subscription services.
Immortals of Aveum released on 22nd August 2023, which meant it was competing with the likes of Baldur’s Gate 3 (which “no one anticipated” would be so successful, Robbins said) and Armored Core 6, with Starfield releasing soon after. The studio knew Immortals’ release date was in a packed window, and Robbins said “trying to create awareness for us [as a new studio and IP] was really, really difficult”.