Ubisoft’s upcoming 2.5D Metroidvania game Prince of Persia: The Lost Crown has been developed to be “accessible by design”, with a host of features that aim to make it an approachable release for all.
In a new video from the developer focused specifically on accessibility, the team shared how they have approached this release, with senior gameplay programmer Christophe De Labrouhe stating “Metroidvania games can be quite hard, and this one can be quite hard too”.
But while The Lost Crown can be challenging, the team doesn’t want this to put players off, and so has included a variety of accessibility options as standard. This includes larger text by default, no quick time events and “no colour-based feedback”. In addition, there will be options that will allow players to customise the gameplay difficulty to a style that’s best for them.