Helldivers 2 review – team kills and bug-stomping thrills

February 14, 2024
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Ten minutes into a mission on the planet of Malevelon Creek, my squad and I emerge from a swampy treeline to finally catch sight of our target. This time it’s a scientific base, and we’re here to destroy it entirely. After clearing the area of enemies, I summon a hellbomb – one of the largest payloads in our arsenal – and manually arm the device.

We quickly move away, making space for the massive explosion that is to come. Yet as we scurry back towards the bushes, I spot a neighbouring facility that could be destroyed with a simple airstrike. The temptation of completing two objectives within twenty seconds proves difficult to resist, and I bring up my stratagem list to input the combination.

As I pull back my arm to throw the beacon, several things happen at once. The hellbomb behind us explodes, triggering a massive shockwave that rocks my screen. This diverts the aim of my throw ever-so-slightly to the left – instead of gracefully arcing through the air towards the robot facility, the beacon bounces off a large rock, drops to the floor, and lands at the feet of my squad. Before we know it, explosions are raining down around us, and we’re all swiftly turned into jam by my airstrike.

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