Five of the Best is a weekly series for supporters of Eurogamer. It’s a series that highlights some of the features in games that are often overlooked. It’s also about having your say, so don’t be shy, use the comments below and join in!
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The more I’ve tried to pin down the definition of a god in a game, the harder time I’m having with it. I began by thinking ‘out-and-out gods only’, the kind that represent the dominant powers in the games we play, whether we fight against them or with them. But the more I thought about it, the more that definition broadened, because aren’t we always a kind of god when we play a game – don’t we always have a kind of godlike power? We are able to die and keep trying until we’ve – usually – defeated a godlike boss or bosses, depending on what the game is. What does that make us if not a god? I am open to any and all arguments here, so have at it. Which gods in games do you think are the best?