Tiny Glade is the sort of indie game we love to be surprised by at Digital Foundry: one that uses seriously impressive custom tech to create something unique. Made by just a two person team, developer Pounce Light has crafted a simple and charming gameplay loop: make, create, and arrange castles, villas, or cottages to your liking using the game’s flexible building system. It may be cozycore on the surface, but there’s plenty of bespoke stuff driving its warm pastel aesthetic, including ray-traced global illumination (RTGI), ray-traced reflections and loads of procedural tech. Impressively, it all runs really well on near-decade-old GPUs too. RT on a GTX 1060? Believe it.