Developer Motion Twin’s wonderfully crunchy rogue-like platformer Dead Cells has just received a massive new update on consoles, bringing, among an enormous list of other things, a stable 60FPS on Switch.
That’s certainly an extremely welcome addition, given the sometimes unpleasantly wayward frame rate that plagued the Switch version at launch but, remarkably, it’s far from the most significant element introduced in the new patch.
Pimp My Run, as the new console update is known (it’s been available on PC for a while), ushers in a vast array of impactful balances and adjustments, touching everything from item drops to skills, and mutations. Enemy auto-scaling is a thing of the past too, meaning you’ll actually feel more powerful as you progress through later levels, while Cooldown Reduction has been reworked, and Legendary weapon drops are no longer tied to boss encounters.