I used to hate it when I’d see Vampire Survivors clones. I unashamedly loved that game and its lo-fi, fidget-spinnery brilliance, and I cackled when it displaced games hundreds of times its size in awards ceremonies. Look at this outrageously basic pretender getting all of the attention – it was anarchic and exciting. But because it had such a bright moment, copycats inevitably followed, slavering over their imagined piece of low-investment, high-return pie. That they would lick even crumbs from the plate irks me still; they offered nothing but greed.