PSBlog News

Introducing new PlayStation Studios collect...

Jul 04, 2024Comments off

At Sony Interactive, we’re always looking for opportunities to bring our players closer to some of PlayStation’s most beloved games – and that includes bringing

Revealing Clock Tower: Rewind’s enhanced,...

Jul 04, 2024Comments off

Hi! I’m Mariel Kinuko Cartwright, creative lead on Clock Tower: Rewind, and today I’m excited to share some new details about the game with you.

Gran Turismo World Series 2024 Series Round...

Jul 03, 2024Comments off

Following the exciting Online Qualifiers in April and May, the best Gran Turismo racers in the world have been selected to take part in four

Capcom Next: Dead Rising Deluxe Remaster ou...

Jul 02, 2024Comments off

The Capcom Next – Summer 2024 digital event shared key details on two upcoming games on the horizon. Read on to learn all about Dead

Players’ Choice: Vote for June 2024’s b...

Jul 02, 2024Comments off

June saw a variety of monsters and mischief, from classic to modern horror and cute and cuddly creatures. What did you enjoy most about this

Official PlayStation Podcast Episode 488: W...

Jun 29, 2024Comments off

Email us at [email protected]! Subscribe via Apple Podcasts, Spotify, or download here Hey y’all! This week the team is delighted to discuss Astro Bot gameplay

Share of the Week: Summer

Jun 29, 2024Comments off

Last week, we asked you to soak up the gaming sun and share gaming moments inspired by summer using #PSshare #PSBlog. Here are this week’s

Dragon Ball: Sparking Zero – Battle Train...

Jun 29, 2024Comments off

Dragon Ball games have been making their mark in console gaming for over the last decade with the release of the Xenoverse series, Kakarot, and

Zenless Zone Zero debuts on PS5 July 4– d...

Jun 28, 2024Comments off

Hello, Proxies! Greetings from the Zenless Zone Zero dev team. I’m Zhenyu Li, the producer of Zenless Zone Zero. After four years of development, three

(For Southeast Asia) Concord Beta dates ann...

Jun 28, 2024Comments off

From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of