Wolfenstein: Youngblood executive producer Jerk Gustafsson has confirmed the upcoming game will have “open-ended” levels that players can complete in a variety of ways.
Gustafsson said that collaborating with Dishonored and Prey developer Arkane Studios has given MachineGames the opportunity to explore “open-ended structure” in a way that’s “quite different from what [it has] done before”. While the campaign will be “lighter” in both tone and length, the play-your-way mechanics means “the amount of gameplay time is greater”.
“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,” Gustafsson said, talking to Official PlayStation Magazine this month (thanks, GamingBolt).