Gorgeously grotesque “non-linear” 2D platformer Blasphemous out later this year

June 4, 2019
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Developer The Game Kitchen’s gorgeously grotesque “non-linear” action-platformer, Blasphemous, will be heading to Xbox One, PlayStation 4, PC, and Switch later this year, publisher Team 17 has announced.

If the name sounds familiar, that’s because The Game Kitchen (previously responsible for The Last Door, a wonderfully atmospheric series of Lovecraft-inspired point-and-click adventures), initially unveiled Blasphemous all the way back in the shadowy depths of 2017.

At the time, it was cavorting its wares on Kickstarter, with the campaign eventually securing an impressive $333,246 USD – well above its original $50,000 USD goal. Truthfully though, it’s not hard to see why so many people were drawn to the project: it’s an extremely attractive game. Although, granted, its inarguable artist prowess might not be everyone’s cup of tea.

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