Over the festive break we’ll be running through our top 20 picks of the year’s best games, leading up to the reveal of Eurogamer’s game of the year on New Year’s Eve. You can find all the pieces published to date here – and thanks for joining us throughout the year!
Mortal Kombat 11 got under my skin. In the case of D’Vorah’s grotesque insect fatality, literally.
NetherRealm’s fighting games have always felt janky to me, so much so that I’d never put serious time into learning how they play in the same way I had done with Capcom’s ultra fluid Street Fighter. But Mortal Kombat 11 turned a corner for me. I found myself in the lab, fussing over frame data and practising set-ups like a giddy teenager with too much free time.