With From Software’s hugely anticipated ninja action title Sekiro: Shadows Die Twice rapidly nearing its March 22nd launch, the developer is starting to shed some light on the game’s more mysterious systems – and this time
Paradox Interactive has acquired the rights to developer Introversion Software’s enormously successful prison management sim, Prison Architect. As part of the deal’s official announcement, Paradox CEO Ebba Ljungerud called Prison Architect “a natural fit” for the
Capcom has announced a demo for the Resident Evil 2 remake – and it lasts for just 30 minutes. The “1-shot” demo, which goes live on 11th January for PC via Steam, PlayStation 4 and Xbox
Thirty minutes. That’s how much time you’ll have with the Resident Evil 2 “1-Shot” Demo when it becomes available for PS4 on January 11! As the name suggests, you can play as much as you like
Hi, we’re Owen Goss and Matt Rix, the two-person team that has been making FutureGrind since… *checks watch*… 2014. Back in 2015, we told you that FutureGrind would be coming to PS4. Now we are excited
All good things must come to an end, even Orcs Must Die! Unchained, as developer Robot Entertainment has announced the title – along with games Hero Academy and Hero Academy 2 – will close in a
Surprise! Capcom role-player Dragon’s Dogma: Dark Arisen is getting a new lease of life on Nintendo Switch. The fantasy RPG first launched in 2012 for PlayStation 3 and Xbox 360, when it gained praise for its
Publisher Team17 has announced that village life sim My Time at Portia, developed by Pathea Games, will be leaving Steam Early Access and launching in its Version 1.0 guise next week, on January 15th. My Time at Portia
There are bugs – and then there’s something we really do wish would happen to us because it looks like a lot of fun. One Call of Duty: Black Ops 4 Blackout game saw all 100
Fortnite fans have got the changes they asked for – nerfs to several of the game’s recently added items. The alterations, live now in today’s patch, continue to address criticism revolving around the game’s building mechanic,