All posts by Club Master

Share of the Week: Summer

Jun 29, 2024Comments off

Last week, we asked you to soak up the gaming sun and share gaming moments inspired by summer using #PSshare #PSBlog. Here are this week’s

Dragon Ball: Sparking Zero – Battle Train...

Jun 29, 2024Comments off

Dragon Ball games have been making their mark in console gaming for over the last decade with the release of the Xenoverse series, Kakarot, and

Team Fortress 2 aimbots are being quietly b...

Jun 28, 2024Comments off

Valve has seemingly purged aimbots in Team Fortress 2. Team Fortress 2 fans – who’ve long complained about the prevalence of aimbots cluttering up lobbies

The Sims 4 is turning up the heat with its ...

Jun 28, 2024Comments off

The Sims team keeps bringing the heat. As part of its “summer of love” efforts, it has announced a new expansion pack for its life-simulation

Live-action Street Fighter movie gets 2026 ...

Jun 28, 2024Comments off

A live-action Street Fighter movie is set to hit a screen near you in 2026. As reported by The Hollywood Reporter, the new film based

Oh no, Zenless Zone Zero is good now

Jun 28, 2024Comments off

You know that giddy feeling you get when a game does something unmistakably right? I felt it using the delectable Grappleshot in Halo Infinite for

Days Gone dev’s community manager apo...

Jun 28, 2024Comments off

The community manager for Days Gone developer Bend Studio has apologised to fans. The reason for this apology? Because they are “getting fed false hope

Zenless Zone Zero debuts on PS5 July 4– d...

Jun 28, 2024Comments off

Hello, Proxies! Greetings from the Zenless Zone Zero dev team. I’m Zhenyu Li, the producer of Zenless Zone Zero. After four years of development, three

(For Southeast Asia) Concord Beta dates ann...

Jun 28, 2024Comments off

From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of

Concord Beta dates announced, Beta Early Ac...

Jun 28, 2024Comments off

From the very first gameplay prototypes to getting the game ready before launch in August, playtesting Concord every day has been a defining aspect of