When I was 18 years old I started making my first indie game, Coma. During computer lab, I would rush through my assignments just to
Outward is an open world RPG that was made by a small studio of 10 game developers. The vision behind the game was to subvert
Hey everyone, along with the rest of Sucker Punch, I am SO thrilled that Ghost of Tsushima will be in your hands soon. A lot
Hello! It’s the beginning of July, which means it’s time to look back at the best games of June. Polls will open as you’re reading
Budget Cuts is an action-adventure stealth game full of sneaking, stabbing, and robots(!) which was built for virtual reality from the ground up. We’ve had
Hey everyone! First off, I hope that you are all safe and well in these difficult and testing times. My name is Danny Martin and
People often ask me why we didn’t do a sequel to Furi, and I usually answer that we made Haven because our goal is to
Are you looking for an innovative game with so much charm and wit you just can’t put it down? Is an immersive experience with delightful
Hello! I’m Phi, co-founder, programmer and game designer at Phigames. I’m here to talk about our upcoming title Recompile, in which you’ll explore, fight and
When I was a kid, I was fascinated with this idea — that a world you never knew existed was hidden in and around the